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en:aligner_3d_aux_obj [2020/01/30 08:35] onyxadminen:aligner_3d_aux_obj [2021/07/30 07:17] (current) – [Module Aligner - Panel Auxilliary Objects] onyxadmin
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-~~NOTOC~~ + 
-===== Module Aligner - Panel Auxilliary Objects ====+====== Module Aligner - Panel Auxilliary Objects ======
 ---- ----
  
-By the new panel bottom right in the aligner module you can add different things:+By the new panel bottom right in the [[aligner_3d|modul aligner]] you can add different things:
  
-===Option A: Replace a missing tooth=== +=====Option A: Replace a missing tooth===== 
-1. Nummerierter Listenpunktclick the (+)-Add button in the new panel "auxilliary objects"\\+1. Click the (+)-Add button in the new panel "auxilliary objects"\\
 2. Choose tooth or mirror tooth by number\\ 2. Choose tooth or mirror tooth by number\\
 3. Select the object which is inserted and move with the 3D navigator\\ 3. Select the object which is inserted and move with the 3D navigator\\
 4. Click the Tooth-button in the new panel to define a reference object: 4. Click the Tooth-button in the new panel to define a reference object:
-  * Listenpunktselect maxilla to keep it static in the upper jaw+  * Select maxilla to keep it static in the upper jaw
   * Select a tooth to make the new tooth move always with that   * Select a tooth to make the new tooth move always with that
   * Select mandibula (not soft-tissue) to keep it static in the original lower jaw position (i.e. not moving with e.g. a mandibular advancement planned in the VTO)   * Select mandibula (not soft-tissue) to keep it static in the original lower jaw position (i.e. not moving with e.g. a mandibular advancement planned in the VTO)
-  * Select mandubula (soft-tissue) to keep it static in the moving lower jaw (i.e. does move with a mandibular movement)+  * Select Mandibula (soft-tissue) to keep it static in the moving lower jaw (i.e. does move with a mandibular movement)
  
-===Option B: bridge gap with a block===+=====Option B: bridge gap with a block=====
 1. Select in (+) an object from a 3d object list which you can modify in the Onyx Main Menu -> View -> 3D Object library (load your own files here)\\ 1. Select in (+) an object from a 3d object list which you can modify in the Onyx Main Menu -> View -> 3D Object library (load your own files here)\\
 2. Select from the list now any object, like a simple block\\ 2. Select from the list now any object, like a simple block\\
 3. Follow the steps nearly the same as in Option A\\ 3. Follow the steps nearly the same as in Option A\\
  
-===Option C: your own attachments, also scaleable===+=====Option C: your own attachments, also scaleable=====
 1. Add yourself an new custom object and add this in the new panel (+)\\ 1. Add yourself an new custom object and add this in the new panel (+)\\
 2. Select the new object and right click a tooth -> it will use that tooth automatically as a reference\\ 2. Select the new object and right click a tooth -> it will use that tooth automatically as a reference\\
 3. Please note that this is not an intended purpose - one downside is that this attachments is blocked out in the export (the others are not)\\ 3. Please note that this is not an intended purpose - one downside is that this attachments is blocked out in the export (the others are not)\\
  
-===Option D: build a biteramp===+=====Option D: build a biteramp=====
 Basically the same as Option B or C\\ Basically the same as Option B or C\\
  
-===Option E: build wings for mandibular advancement===+=====Option E: build wings for mandibular advancement=====
 1. There are some preconfigured in our example list, you can make your own\\ 1. There are some preconfigured in our example list, you can make your own\\
 2. Add the wings (that will be 4 objects)\\ 2. Add the wings (that will be 4 objects)\\
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 4. Check that the positioning is okay in all steps when the lower jaw moves (i.e. never floating in the air)\\ 4. Check that the positioning is okay in all steps when the lower jaw moves (i.e. never floating in the air)\\
  
-===Option F: build your own model base with a tilted side for printing the models always on an angle===+=====Option F: build your own model base with a tilted side for printing the models always on an angle=====
 There are some "Print plate" examples in the library already.\\ There are some "Print plate" examples in the library already.\\
  
 ... and much more. ... and much more.
  
en/aligner_3d_aux_obj.1580369750.txt.gz · Last modified: 2020/01/30 08:35 by onyxadmin