en:aligner_3d_aux_obj
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en:aligner_3d_aux_obj [2020/01/30 08:35] – onyxadmin | en:aligner_3d_aux_obj [2021/07/30 07:17] (current) – [Module Aligner - Panel Auxilliary Objects] onyxadmin | ||
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- | ~~NOTOC~~ | + | |
- | ===== Module Aligner - Panel Auxilliary Objects ==== | + | ====== Module Aligner - Panel Auxilliary Objects |
---- | ---- | ||
- | By the new panel bottom right in the aligner | + | By the new panel bottom right in the [[aligner_3d|modul |
- | ===Option A: Replace a missing tooth=== | + | =====Option A: Replace a missing tooth===== |
- | 1. Nummerierter Listenpunktclick | + | 1. Click the (+)-Add button in the new panel " |
2. Choose tooth or mirror tooth by number\\ | 2. Choose tooth or mirror tooth by number\\ | ||
3. Select the object which is inserted and move with the 3D navigator\\ | 3. Select the object which is inserted and move with the 3D navigator\\ | ||
4. Click the Tooth-button in the new panel to define a reference object: | 4. Click the Tooth-button in the new panel to define a reference object: | ||
- | * Listenpunktselect | + | * Select |
* Select a tooth to make the new tooth move always with that | * Select a tooth to make the new tooth move always with that | ||
* Select mandibula (not soft-tissue) to keep it static in the original lower jaw position (i.e. not moving with e.g. a mandibular advancement planned in the VTO) | * Select mandibula (not soft-tissue) to keep it static in the original lower jaw position (i.e. not moving with e.g. a mandibular advancement planned in the VTO) | ||
- | * Select | + | * Select |
- | ===Option B: bridge gap with a block=== | + | =====Option B: bridge gap with a block===== |
1. Select in (+) an object from a 3d object list which you can modify in the Onyx Main Menu -> View -> 3D Object library (load your own files here)\\ | 1. Select in (+) an object from a 3d object list which you can modify in the Onyx Main Menu -> View -> 3D Object library (load your own files here)\\ | ||
2. Select from the list now any object, like a simple block\\ | 2. Select from the list now any object, like a simple block\\ | ||
3. Follow the steps nearly the same as in Option A\\ | 3. Follow the steps nearly the same as in Option A\\ | ||
- | ===Option C: your own attachments, | + | =====Option C: your own attachments, |
1. Add yourself an new custom object and add this in the new panel (+)\\ | 1. Add yourself an new custom object and add this in the new panel (+)\\ | ||
2. Select the new object and right click a tooth -> it will use that tooth automatically as a reference\\ | 2. Select the new object and right click a tooth -> it will use that tooth automatically as a reference\\ | ||
3. Please note that this is not an intended purpose - one downside is that this attachments is blocked out in the export (the others are not)\\ | 3. Please note that this is not an intended purpose - one downside is that this attachments is blocked out in the export (the others are not)\\ | ||
- | ===Option D: build a biteramp=== | + | =====Option D: build a biteramp===== |
Basically the same as Option B or C\\ | Basically the same as Option B or C\\ | ||
- | ===Option E: build wings for mandibular advancement=== | + | =====Option E: build wings for mandibular advancement===== |
1. There are some preconfigured in our example list, you can make your own\\ | 1. There are some preconfigured in our example list, you can make your own\\ | ||
2. Add the wings (that will be 4 objects)\\ | 2. Add the wings (that will be 4 objects)\\ | ||
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4. Check that the positioning is okay in all steps when the lower jaw moves (i.e. never floating in the air)\\ | 4. Check that the positioning is okay in all steps when the lower jaw moves (i.e. never floating in the air)\\ | ||
- | ===Option F: build your own model base with a tilted side for printing the models always on an angle=== | + | =====Option F: build your own model base with a tilted side for printing the models always on an angle===== |
There are some "Print plate" examples in the library already.\\ | There are some "Print plate" examples in the library already.\\ | ||
... and much more. | ... and much more. | ||
en/aligner_3d_aux_obj.1580369750.txt.gz · Last modified: 2020/01/30 08:35 by onyxadmin